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Graphics Programming with Perl [Tapa blanda]

Martien Verbruggen

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Reseña del editor

An increasing number of tasks in application programming and web design requires creating and manipulating graphics. Perl is a powerful and flexible language that is not commonly associated with graphics programming. The speed of developing in Perl plus the large number of freely available Perl graphics modules, make it an excellent option for the rapid development of graphics applications.
Graphics Programming with Perl is a guide to the graphics and imaging modules and tools available to the Perl programmer. It covers subjects ranging from drawing your own pictures and dynamic graphics for web pages to rendering three-dimensional scenes and manipulating individual image pixels. The text is liberally illustrated with example code and programs that show how to achieve common, and sometimes not so common, graphics programming tasks. When a module is not available for the task, the book shows you how to write your own.
What's Inside
• How to create charts and graphs
• Serving graphics content to the WWW with CGI
• How to modularize your graphics code, and reuse it
• Code to manipulate image pixels (and how to do it fast)
• How to work with text in graphics
• A complete reference for Image::Magick
• Examples you can use and build on:
Adding watermarks to your images
• Creating thumbnails
• Dynamic web pages with charts
• Building your own convolution filters
• A web photo album
• 3D animation with OpenGL and Renderman

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Amazon.com: 4.3 de un máximo de 5 estrellas  3 opiniones
18 de 19 personas piensan que la opinión es útil
5.0 de un máximo de 5 estrellas The Best Book Available 13 de agosto de 2002
Por Michael Accardo - Publicado en Amazon.com
Formato:Tapa blanda
Simply put: if you want to learn how Perl can interact with graphics, then you need to get this book. It is far superior to O'Reilly's outdated and thin book, Programming Web Graphics with Perl & GNU Software.

Thankfully Graphics Programming with Perl does not limit itself to Web graphics. While dedicating many chapters to Web graphics, the author also discusses topics, such as 3D animation using OpenGL and Renderman, that most people do not associate with the Perl programming language. Very informative!

The author, Martien Verbruggen, cleary knows his stuff and it shows, especially in the opening chapters where he presents in-depth overviews of the bits and pieces in graphics programming (e.g, the drawing primitives, color spaces and palettes, file formats, et cetera). Many other books would probably breeze through such information, but not here. Not only did I learn about the graphic tools available to the Perl programmer, but I also learned a great deal about the graphic programming world in general.

2 de 2 personas piensan que la opinión es útil
4.0 de un máximo de 5 estrellas Slightly dated 8 de febrero de 2005
Por Kevin Carlson - Publicado en Amazon.com
Formato:Tapa blanda|Compra verificada por Amazon
A good discussion of Perl graphics programming - however, it needs updating to discuss the GD 2 graphics library.
4.0 de un máximo de 5 estrellas Good resource 23 de noviembre de 2010
Por W. Tapp - Publicado en Amazon.com
Formato:Tapa blanda|Compra verificada por Amazon
This is a good resource for GD and ImageMagick programming in Perl. I like the author's approach to laying out ways to combine the two interfaces. A little more information on what is going on behind the scenes would be helpful and the documentation is not complete nor exhaustive around IM.

I think this is a great tool for understanding how to manipulate images, draw graphs and charts and other basic tasks. Well written and easy to understand.
Ir a Amazon.com para ver las 3 opiniones existentes 4.3 de un máximo de 5 estrellas

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