First things first: this book is being marketed as a young adult fantasy novel. It is no such thing, though I see no reason why any young adult would not enjoy the book. PATHFINDER is science fiction, though at first glance it does appear to be a fantasy story. Orson Scott Card has a dual mastery of both the science fiction and fantasy genres--few authors can bring worlds to life like Card can, and it speaks to his strength as a storyteller that through the very different mechanics of worldbuilding in the two genres, he never struggles. You will find all the things in this novel that you find in many of Card's best books: a prodigy of a child hero, Rigg, too smart for his age; political intrigue with Rigg in the thick of it; heavy theoretical and philosophical conversations between characters, etc. The conversations in PATHFINDER often deal with the nature of time travel as it is possible in the realm of the story. Indeed, if the Shadow series was Card's political science series, the Ender series his first contact saga, or the Alvin Maker series his fantastic alternate history series, then this book begins his "time travel" series.
And boy does Card do time travel well. Slow to start, the world of this book envelopes you through its 600-some odd pages. I finished it three days ago, and my first reaction was, "Well, that wasn't Card's best work. But not a bad story at all." My brain has not left the wallfold, however, and my imagination continues to be captivated by the story of PATHFINDER. I absolutely cannot wait for the rest of this series to be released. It has been a very long time since I have been as excited about new work from Mr. Card as I am for the continuation of this series. PATHFINDER will grow on you, if you do not fall in love with it immediately.
Rigg, the main character of the story, is told by his father that there is "a perfectly logical explanation" for why he is able to see the paths of people's pasts. The story also follows other extraordinary human beings who have come to exist on the planet Garden, whose origins we discover with brief side-stories chapter by chapter in typical Card fashion. There is Umbo, who can speed up the perception and clarity of mind of anyone around him. When he does this to Rigg, it enables Rigg to pick out an individual path from the past until it becomes real to him, making the two boys able to change the past with their combined abilities. While they are the two focal points of the story, they are not the only special people in the world. There is a woman who can divert attention with a little "spell," and other characters with unnatural resistances to horror and mental pain that serves them well throughout the story. Rigg's sister, too, has perhaps a power more important than any others combined.
These are the elements of the story that make it seem like fantasy. A few of the powers, however, are explained through the course of the book as having a purely scientific origin, albeit a theoretical one. To be fair, I should not call the book pure science fiction. Perhaps it would be more accurate to say that it is theoretical physics fiction. Nothing in the book is ever explained off as magic, and the future books in the series can only flesh out the world in a more scientific, grounded way.
I say that it is no more a young adult novel than any of Card's other books because, simply, it is a very intelligent book. PATHFINDER is not heavy on action. Like many of Card's best books, it is the intrigue and mysteries of the plot that keep the reader going. The thoughts and conversations of the characters drive the story, and that is not typical of young adult books, which tend to be plot-driven instead of idea-driven like this story.
Perhaps it is the promise of the series as a whole, and not the individual merits of this first book, that has me most excited. Either way, I regret no part of reading PATHFINDER. If the remaining books in the trilogy (which are scheduled to be released sometime in 2011 and 2012 respectively) are up to par, this promises to be one of Card's best works. Orson Scott Card fans, don't miss out; if you are new to him, this isn't a bad place to start, though elements of this story have been done better in some of Card's other works.