Sparth nails it again. What must come from deep inside company vaults of classified concepts, is revealed to us. Thank you Mr. Big GameStudios for allowing us to see these great early ideas before they're turned into 3d shooters.
I would have loved more figures, but this book is mostly environments and space ships. If you don't like landscapes and space travel, avoid this book. But if you're like the rest of us, Sparth brings his wonderful European vision to a predominantly American arena. Sure Steambot delivers a kindred vision too, but who doesn't love both. (I do)