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iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition [Versión Kindle]

Rory Lewis

Precio lista ed. impresa: EUR 28,03
Precio Kindle: EUR 18,77 IVA incluido (si corresponde) y envío a través de Amazon Whispernet
Ahorras: EUR 9,26 (33%)

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Descripción del producto

Descripción del producto

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app—presumably, that’s why you’re reading this now! And with the popularity of the iPad, this demand will just continue to grow.

So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch ? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.

This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 5 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.

  • Teaches iPhone and iPad apps development in language anyone can understand
  • Provides simple, step-by-step examples that make learning easy, using iOS 5
  • Offers videos that enable you to follow along with the author—it’s like your own private classroom

What you’ll learn

  • Get both yourself and your computer set up for iPhone and iPad application development
  • Start by making small changes to existing applications to build your knowledge and experience before creating your own applications
  • Follow steps in plain English to build simple apps and get them working immediately
  • Style your application so that it looks good and users can easily navigate through it
  • Make use of the iPhone’s touch screen and accelerometer
  • Use shortcuts and cheat sheets to create apps the easy way

Who this book is for

If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.

Table of Contents

  1. Before We Get Started
  2. Blast-Off!
  3. 4 Critical Programs
  4. Underneath the Hood
  5. Buttons & Labels with Multiple Graphics
  6. Switches
  7. Storyboards
  8. Debugging
  9. MapKit

Biografía del autor

Rory Lewis is assistant professor of computer science at the University of Colorado at Colorado Springs. He is often mistaken for a hippie, wearing Dead-head shirts and walking aimlessly around the campus. He is often described as the guy in the office where students are always lined up outside. He is often heralded as the dude that will explain your math and computer code, even when he first checks and sees you ve done 800 tweets and 2,700 Facebook comments while you should have been in class! He is described by his adult daughters as a dad that was once a successful microprocessor litigation lawyer in Palo Alto, but couldn t resist his dorkiness and went back to school to become a doctor of geekdom!

Detalles del producto

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Amazon.com: 3.3 de un máximo de 5 estrellas  18 opiniones
44 de 49 personas piensan que la opinión es útil
2.0 de un máximo de 5 estrellas Sloppily written, e-version missing sections, some materials out-of-date 14 de enero de 2012
Por Avid reader - Publicado en Amazon.com
Formato:Versión Kindle|Compra verificada
This book is written so sloppily that it's hard to believe (control + Q to quit an application? Seriously?). Not that a book on coding needs to be precise, or anything. ;-) A few bits of errata are to be expected, but this book shows a disregard for the readers' time and money.

Also, the electronic version is missing the sections from Chapter 2 about testing your code on physical devices. Unkay? Is anyone paying attention?

Also, the book is out of date upon publication. The UI described in the book does not match the current Xcode UI. Confusing much?

Seriously, pull this book, update the electronic version so it isn't so sloppy and don't ship the paper version. Worse, the video examples at his website are for an even older version of XCode and will completely confuse any beginner because the processes are different. And no one seems to be monitoring the online forum where these issues should be discussed. There are just a few nice people who are lost, trying to help each other with no support, blaming themselves. Lame. Thank you to everyone on the board who shared their solutions. What a great bunch of positive thinking people.

If this book weren't for beginners, I would not be so harsh. But it is seriously confusing from the gate. And no, I am not an absolute coding newb.

UPDATE: I've struggled with this book, but finally at Chapter 7, enough is enough. In Chapter 6, there is some kind of code error (at least in the Kindle edition) in at least half of the code examples. I have watched the videos, downloaded the sample code and read the book carefully. The amazing thing is that sometimes the code is different in the video, sample project AND book. I don't even know where to go with that. I have wasted so much time. Some of the comments to my original review have attacked me as working for a rival publishing house. That is really unfair and weak. I'm just a working professional who expects a professional product when I pay for it. My gut tells me that the first edition was maybe good, but that this version was thrown together. There is a rumor that another version is in the works, but given my experience with this edition I have to admit I'm not sure I'd buy another Apress Press book, ever.

On a positive note, there seems to be consensus that the Lynda website iOS tutorial, by Simon Allardice is quite good. I've had good experience with Lynda in the past. I am going to try that and I have purchased the iPhone iOS 5 Development Essentials book by Neil Smyth, also available on Amazon. It seems good and methodical. I will post a review on it when I get to the tutorials. If nothing else it seems like a good reference book for beginning iOS developers. Another plus for this publisher is that they update their books regularly and make them available on Amazon for free download for purchasers of previous versions, so they are always showing the current SDK. Finally, I'm about 20% of the way through the Sam's Learn iOS Programming in 24 Hours and it is outstanding. It actually goes through the header and implementation code, line by line, so there are no mysteries. I'll do a review of this book when I get through it all, but Sam's books are consistently winners for beginners.

Good luck everyone.
13 de 14 personas piensan que la opinión es útil
2.0 de un máximo de 5 estrellas Disappointed 21 de febrero de 2012
Por Amazon Customer - Publicado en Amazon.com
Formato:Tapa blanda|Compra verificada
As others have mentioned this is very poorly edited. Important sections are missing out of Chapter 2 and for a non-programmer it is hard to figure things out on your own with out all of the steps. I went to the author's forum which he encourages you to do several times in the book. Others had asked about the missing parts and after a month he has yet to respond.
11 de 12 personas piensan que la opinión es útil
2.0 de un máximo de 5 estrellas Too many errors 13 de febrero de 2012
Por Donna Fitzgerald - Publicado en Amazon.com
Formato:Versión Kindle|Compra verificada
This book is reportedly written for non-geeks. But there are so many typos in the sample code and instructions that only an experienced geek can make sense of it.

This book needs to go back to editing and it's instructions tested and corrected.

The methodology is OK, not great. He uses too many words.

I'm a professional writer, and I would bury my head in shame if I had written this.
8 de 9 personas piensan que la opinión es útil
3.0 de un máximo de 5 estrellas Great idea, mediocre execution, errors throughout 10 de febrero de 2012
Por G. Dudgeon - Publicado en Amazon.com
Formato:Tapa blanda|Compra verificada
I feel conflicted about this book. On the one hand, I think it does a great job of living up to its title: Mr. Lewis effectively walks total beginners through the daunting process of writing simple iPhone applications. The fulfillment this provides to a total neophyte is very rewarding.

However, this book has a number of detractors:
1- There are errors throughout, including in the code that readers are meant to follow. If you type the code as it appears in the book, you will run into some problems. Some readers will be able to self-correct, others will become very frustrated and not be able to complete exercises.
2- The narrative style is disjointed. I understand that this is intentional, but it is a serious detractor. Mr. Lewis/Apress would really benefit from a strong editor's influence.
3- While the cover claims that this book covers iOS 5, this is simply not the case. The version of XCode that accompanies iOS 5 is newer and different than the version used to produce this book. As such, there are subtle inconsistencies between what the reader sees on their computer, and what they see in the book. This is not a problem, but it is an inaccurate claim on the part of the publisher.
4- On one occasion (page 54), the author makes reference to a rather important section that is simply missing from the book. As of this writing, it has not been addressed on the book's accompanying website.

Final verdict: if you are a newbie who is looking to learn how to build iPhone apps from a cold start, this is a very helpful book. However, I think that the errors and issues are significant enough that you should go into this endeavor duly warned. And Apress, you should seriously consider providing a corrected next edition to your current buyers. This book does not meet your usually high standards for quality control and error checking.
3 de 3 personas piensan que la opinión es útil
1.0 de un máximo de 5 estrellas Book is now obsolete 27 de agosto de 2012
Por Brendan Boyd - Publicado en Amazon.com
Formato:Tapa blanda|Compra verificada
I just started using this book today and the screen shots that are in Chapter 2 don't match up with the new Xcode 5.0. So essentially you really can't use this book, unless you are using an older version of Xcode like version 4.2. There is no way you can follow any of the examples in this book at all.
Ir a Amazon.com para ver las 18 opiniones existentes 3.3 de un máximo de 5 estrellas

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