- Tapa blanda: 514 páginas
- Editor: Pearson (28 de marzo de 1997)
- Idioma: Inglés
- ISBN-10: 0137123582
- ISBN-13: 978-0137123582
- Valoración media de los clientes: Sé el primero en opinar sobre este producto
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nº1.358.808 en Libros en idiomas extranjeros (Ver el Top 100 en Libros en idiomas extranjeros)
- n.° 8089 en Libros en idiomas extranjeros > Informática, internet y medios digitales > Redes y administración de sistemas
- n.° 11044 en Libros en idiomas extranjeros > Informática, internet y medios digitales > Internet y web
- n.° 21363 en Libros en idiomas extranjeros > Informática, internet y medios digitales > Programación y desarrollo de software
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CGI: Internet Programming in C++ and C (Inglés) Tapa blanda – 28 mar 1997
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Illustrating programming the cgi-bin with C++ and C for more powerful connectivity to the Internet, this book shows how to link the power of compiled languages into Internet interfaces. The book describes how to link existing C++ and C to HTML Gui Internet capabilities; how to maximize efficiency and minimize resource usage in cgi-bin programs; and how to connect to WAIS and other databases and develop keyed ecryption. In addition, the book contains interactive games and control systems, animation, real time applications, forms and questionnaires, and interactive examples to demonstrate Internet programming techniques. "Chess Game" uses virtual files, new or malloc, GIF caching image pointers, and hidden variable passing. Star Quilt uses alteration of GIF colour maps, hidden cost, and dynamic return of the butt on states.
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Now I didn't want to learn a new programming language, and I was already familiar with C++ which is the reason why I purchased this book. I took off and tried programming my new CGI program and took about a week of my time doing it, I didn't even get half done. C++ isn't a good CGI programming language, at least not in the day this book was written. Eventually, I decided to take a look at PERL of the time. Apparently, PERL is a language that was built specifically for CGI programming and is a simple language to learn.
It took me about two days to learn PERL efficiently enough to be able to program, and another two days to FINISH the program. I do not recommend using old style C++, which this book uses, to learn CGI programming. Take the time to learn PERL instead, and you'll be much better off with it.
Since the time of this comment and the publishing of this book however, note that there have been significant changes in programming languages.
While not perfect (from my experience with over 20 C++ books, none is perfect), this book does what it should. Although a lot of codes won't compile without some modification (compiler depends... I compiled them using g++ on IRIX platform, check yours). Anyway, I found it challenging to find bugs in his code, since that helped my understanding of several things (but without bugs is better anyway :-).
Apart from that problems, there are also other drawback points. The most important one is, the author's e-mail address! I was trying to send some mails to ask him some question. However, it seems that the address is wrong.. (although I checked that in the book's homepage!). Well, if anyone know his correct e-mail address, would you please send me that information?
However, I do agree with some reviewers about the price of this book. It should be much cheaper, when consider about the size of the book, and (it is paperback cover..). Anyway, since books for CGI programming in C/C++ are rare, it might be considerable fine....
And why I still gave this book 5 stars? Well, as I said, from my opinion this is one of the best for CGI programming "without" Perl & Tcl book. At least until the better one come out.
File "main.cp"; Line 18
Error: function 'get_msg' has no prototype
because get_msg was not previously defined. If my information is incorrect, I'll be more than happy to be corrected.
Overall, the book was good at getting the point across. I do recommend an intermediate to advanced programmer to look at this book because it has some code that works correctly.
The book is helpful if you want to learn how C/C++ fits into writing CGI ends to http requests. It is significantly better than to hack through HOWTO or MAN-style papers, believe me. A word about some of the criticisms below. There are some errors--that is true. However, all C++-related criticism is hogwash. This book is not about C++, but about CGI proggies, that tend to be rather simple. Also, the idea that writing template- and rtti-less C++ code is somehow 'outdated' or 'inferior' is pretty silly and can only come from someone who isn't very sure about C++ himself. Again, the stress is on CGI, if you want a book about large-scale C++ design and development, look elswhere. CGI thingies aren't distributed portfolio management systems. One, in my opinion, real weakness of this book is its price. I'd say, 24.95 would be about right. I woudln't be surprised if it were from Wiley, but from PH it's a bit on the wild side.
The main strength of this book is that it teaches you the mechanics of how a compiled C/C++ program for CGI works. The string parsing doesn't take much ingenuity either, you just have to know the format.