- Advertencia: No apto para niños menores de 36 meses
- Advertencia: Contiene un juguete. Se recomienda la vigilancia de un adulto
Compara Precios en Amazon
Eclipse Winning Moves - Juego de mesa (contenido en inglés) [Importado de Reino Unido]
Logística de Amazon es un servicio que Amazon ofrece a los vendedores y que les permite almacenar sus productos en los centros logísticos de Amazon. Amazon recibe, prepara y envía los productos además de gestionar el Servicio de Atención al Cliente.
Si eres un vendedor, podrás aumentar tus ventas significativamente con el uso de Logística de Amazon. Más información sobre el programa.
- De 2 a 6 jugadores
- 90 minutos de tiempo de juego
- El juego de Eclipse te pone en control de una vasta civilización interestelar, que compiten por el éxito con sus rivales
Advertencias: Utilizar bajo vigilancia de un adulto.
Los clientes que vieron este producto también vieron
Los clientes que compraron este producto también compraron
¿Tienes alguna pregunta?
Encuentra respuestas en la información del producto, en preguntas y respuestas y en reseñas.
Seguridad del producto
Este producto está sujeto a instrucciones y advertencias específicas de seguridad
Descripción del producto
The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War (30.027-33.364), much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Counsil was formed to enforce precious peace and it has taken many courageous efforts to prevent the scalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Counsil itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable. Only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule?
Opiniones de clientes
Principales opiniones de clientes
Ha surgido un problema al filtrar las opiniones justo en este momento. Vuelva a intentarlo en otro momento.
Opiniones de clientes más útiles en Amazon.com
What's great about this game is the _elegance_ of the rules and the flow of play. This game has become something of a paragon for clarity: the way your resources are revealed as you place components is especially satisfying; the iconography means minimal reference to the rulebook after the first read; the hints on the action cards are just right; the tech tree is fun and satisfying, and so on. Superlative.
Does it "feel" like you're a futuristic empire struggling to power in a new galaxy? ...No, not really. There are elements of the theme that come through (economic management in particular), but the restrictions on fleet size and movement make things seem arbitrarily restricted. However, it's a sacrifice I'm happy to make for the sake of smoother gameplay. You definitely feel like you are playing a Euro game. BUT: it's a well-themed, enjoyable Euro: one of the best, in fact.
Setup time is considerable: if you like the game, plan on spending a little money (or time) creating a system for storing and retrieving tiles. Tear-down is even more work: plan on at _least_ ten minutes to clean things up once you've scored everything--more if you're particular about splitting up types of tech, or splitting out expansions, for example.
One of the worst things about this game, though, is pretty much the same curse for any heavy euro: finding players. People who love it will come back for more, but there are bound to be folks in your gaming group who say "I don't feel like something that heavy tonight," and as a result, expect this game to hit the table less than you want. ...And, if you're reading the review this far, I expect you will REALLY want it to hit the table.
Lastly, I will add that playing the iPad version of this game is HIGHLY RECOMMENDED. It's a great implementation, and it will allow you to bang out a dozen games against the computer until you develop a strategy or three (there are multiple viable paths to victory). You'll get bored of that, though: it will start to feel a little "samey," particularly against the AI (and the human players are too slow to be worth playing against). It's a great introduction to the board game. ...and, at least for me, it did NOT detract from my enjoyment when Eclipse finally does get pulled out on game night. It's just SUCH an elegant game, that you can't help but smile while playing it.
One of the best: but very particular in when and how it shines. You'll need a lot more games on your shelf to round out your collection, yes. But this will almost certainly be one of your favorites... when you get a chance to play...
Enter Eclipse. It offers much of the same strategy, but with a better economic system, and one that self tracks much better than I have seen in a 4x game. There are fewer ships, but you have the ability to customize them. You want fast ships that hit hard, you can make them, or heavy armored behemoths.
If you want to play without being a warrior, totally possible. In fact, unlike in Twilight Imperium, losing your fleet does not consign you to death in this game. I had all of my forces wiped out, and still came in third in total VP in a 6 player game.
It's possible to focus on tech, or exploration, or combat, and do well, and the winner will likely combine some of them.
The game advertises 30 minutes per player, and this is fairly accurate. It took us about 3.5 hours with two completely new players, and only the second or third time for everyone else. This was for a six player game.
One recommendation, once you separate the parts by player, keep them that way. Store the chips and tokens of each race with their ships and cubes. This will help with initial setup tremendously.
I love this game, and will likely be getting rid of my copy of TI in favor of this lighter, better balanced 4x game.
Eclipse is a VERY well designed-even elegant (?)-Euro-style economic/banking, number crunching game! What it does well, it does VERY well. It even does a few thing better then TI3 (i.e. ship upgrades are way more interesting and customizable; Eclipse actually has a clever exploration mechanic...but it is VERY random.), as well as a few things worse then TI3 ( Weaker production values; BLAND world building/alien races; RANDOM tech-tree?; RANDOM VPs for space battles?? They make no sense.). And, for a Euro-game, Eclipse has a SOLID combat system. The weak space theme might just be icing on the cake for those who like Euro-games AND space themes in general. Finally, Eclipse can also be played in half the time of your average TI3 game.
The Bottom line:
Get Twilight Imperium 3 IF:
-You have LOTS of time
-Want to replay an EPIC Space Opera novel (Dune, Lensman, Foundation Series, Star Wars (w/o the IP) Original Trilogy) in board game form.
-EPIC battles and political machinations.
-Intense player interaction.
-Want a true 4x experience.
-You have LOTS of time.
Get Exodus Proxima Centauri IF:
-You want the TI3 experience (see above) with half the rules and half the time.
Get Eclipse IF:
-Time is an issue, and TI3 seems to AmeriTHRASHY for you.
-You want a Euro-game that rewards efficient VP and resource generation.
-You like/love engine/resource management style games.
-You can take or leave epic warfare/political skullduggery.
-If you want all of the above, and don't care about strong theme, or a weak space theme is up your alley!
You can't go wrong with any choice. They're all great games.