- Tapa blanda: 144 páginas
- Editor: DC Comics; Edición: 01 (12 de junio de 2012)
- Colección: Green Arrow 1
- Idioma: Inglés
- ISBN-10: 1401234860
- ISBN-13: 978-1401234867
- Valoración media de los clientes: Sé el primero en opinar sobre este producto
- Clasificación en los más vendidos de Amazon: nº136.656 en Libros en idiomas extranjeros (Ver el Top 100 en Libros en idiomas extranjeros)
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Green Arrow TP Vol 01 The Midas Touch (Green Arrow 1) (Inglés) Tapa blanda – 12 jun 2012
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Descripción del producto
"A perfect example of a sharply written, and sophisticated, superhero title." -" Complex Magazine" A perfect example of a sharply written, and sophisticated, superhero title. " Complex Magazine"" "A perfect example of a sharply written, and sophisticated, superhero title." - Complex Magazine A perfect example of a sharply written, and sophisticated, superhero title. Complex Magazine"
Reseña del editor
In this title collecting the first six issues of the DC Comics ― The New 52 event, Oliver Queen is armed with cutting-edge weaponry and illegally gained intel (courtesy of his team at QCore)! As Green Arrow, he’s shooting first and asking questions laterVer Descripción del producto
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With DC’s reboot of their entire universe in September of 2012 it marked an all-new start to most of the DC family, however, along with Batman and Green Lantern, Green Arrow was spared the agonizing growing pains and retained much of his prior continuity in spite of being rebranded as a jumping on point for new readers.
Instead of being a blessing, it was a misstep in disguise— Unlike Batman and Green Lantern, Green Arrow was just starting to gain traction and notoriety in the pop culture community, but his fan base was not (yet) strong enough to support a reboot without context. This misread of the market, unfortunately led to shaky steps for Green Arrow’s serial, resulting in a fledgling series from the get-go.
Green Arrow’s origin isn’t even touched upon in the opening pages of Dan Jurgens, J.T. Krul, and Keith Giffen's first ‘NEW 52’ volume of Green Arrow (subtitled, The Midas Touch), and many readers were left in the lurch because it relied too much on prior continuity. The transition was jarring, because the setting, supporting cast, and plot were all based upon older incarnations of the Emerald Archer, which provided confusion for potential fans.
Jurgens, Krul, and Giffen present Green Arrow in his ‘home-away-from-home’ in Seattle, WA, and continue his adventure by focusing on some of the offbeat, smaller villains of his past. The stereotypical, irresponsible, playboy attitude of Oliver Queen is ever-present, and this normally wouldn’t be an issue (no pun intended) because it plays into Green Arrow’s alter ego which of course draws public attention away from him. However, the character is never set on a path of growth or change which can make or break a character.
The character itself doesn’t have to go through a dramatic transformation, but the audience does need to believe that the character is chasing down some facet of himself to improve. If this omitted, oftentimes you get a disjointed tale (or series of tales) that are too shallow to hold an audience. Even if Green Arrow is the only one to change and Oliver Queen remains the ever present cliche, it doesn’t really matter, because at least the audience was privy to the change even when the rest of the cast wasn’t.
As a personal aside, I almost wish that the narrative would find its way back to Star City. Originally the purpose of moving to Seattle was to ground the book in a harsher, more-realistic reality in order to make the Green Arrow book grittier and darker, thus universal appealing. However, the current iteration of the book is nearly as light as it can be which forces the setting. If the narrative took a more macabre turn akin to Grell’s, Green Arrow: The Longbow Hunter (which was the original causality for bringing Green Arrow to Seattle), or if the current creative team would consider moving the character back to Star City to help reestablish the lighter tone, it would strengthen the bonds of the book. In turn, I think that the art direction would aid tremendously in either fashion, because they would be able to link the plot to the art more effectively.
Art-wise, Dan Jurgens, Ignacio Calero, George Perez, Ray McCarthy do their best to mimic Jim Lee’s style (which is currently the DC Comics’ standard), but it comes off as forced because they are not adhering to their own. It makes for choppy artwork at times, which is disappointing, because all three of the aforementioned artists are stellar in their own right. That being said, the colors used for the setting are apropos. As a native Washingtonian, I was pleased with how Seattle was presented— It was believable and eye-catching.
Other than some mild disjointedness and the lack of cohesion, Green Arrow, Vol. 1: The Midas Touch is not the worst of the bunch, but nor is it the best. I would recommend borrowing this one or getting a digital copy on the cheap if you are a Green Arrow completionist, but for everyone else I would recommend holding off. For more coverage on DC’s NEW 52, the Emerald Archer, and all things comic book related check back here for more #ArrowWeek.
#ArrowWeek is a celebration of Green Arrow and DC Comics in all its numerous forms. Running from October 1st to the 8th of 2014, ARSchultz.com, The Martian, and their respective Tumblrs will be posting all things Green Arrow related for #ArrowWeek culminating with the season three premier of CW’s Arrow. Join us in our celebration by commenting and sharing as we post.
Reading this comic i like more the gadgets he has. I won't say anything about those cuz spoilers. This is a collection and I found the reading to be good. I liked the second half better and hope it can used in the show.
I finish by saying I'm going to look into the other heroes before getting another green arrow. It wasn't bad but it wasn't amazing
The good. Plenty of action, decent artwork, and a good mix of gadget arrows to regular arrows. I liked the message that we need to put down our gadgets and do more.
The bad. It is really hard to show much action when fighting with a bow. It is either him drawing the bow or the results pretty much. Even worse was the bad guys fighting. It seemed all they could do was throw punches for the most part. Did they have powers, and what were they? More focus would have been nice. The whole playbook slacker in charge of a major corporation is getting to the point of being overdone. I know it has always been his cover, but do we really to focus on it so much? While I liked his message about doing more and that if it is trash, just turn it off, it also seemed a little preachy and hypocritical. I mean we are reading a comic book that focuses on a lot of fighting (and in my case on a kindle).
This was a nice collection to serve as a new starting point for Green Arrow or for long time fans. Could be better if he got a decent villain base.