- Tapa blanda: 472 páginas
- Editor: Morgan Kaufmann (19 de agosto de 2008)
- Colección: The Morgan Kaufmann Series in Computer Graphics
- Idioma: Inglés
- ISBN-10: 0123736021
- ISBN-13: 978-0123736024
Clasificación en los más vendidos de Amazon:
nº83.715 en Libros en idiomas extranjeros (Ver el Top 100 en Libros en idiomas extranjeros)
- n.° 510 en Libros en idiomas extranjeros > Informática, internet y medios digitales > Medios digitales y diseño gráfico
- n.° 1800 en Libros en idiomas extranjeros > Informática, internet y medios digitales > Programación y desarrollo de software
- n.° 64062 en Libros en idiomas extranjeros > Libros en inglés
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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics) (Inglés) Tapa blanda – 19 ago 2008
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Reseña del editor
The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software.
This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.
The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.
Previously announced as "Pixels, Patterns, and Processing"
*A guided journey from the very basics of computer programming through to creating custom interactive 3D graphics
*Step-by-step examples, approachable language, exercises, and LOTS of sample code support the reader's learning curve
*Includes lessons on how to program live video, animated images and interactive sound
Biografía del autor
Daniel Shiffman is an assistant professor in the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a bachelor of arts in mathematics and philosophy from Yale University and his master's degree from ITP. He develops tutorials, examples, and libraries for Processing, the open-source programming language and environment created by Casey Reas and Ben Fry. He is also the author of Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (2008).
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This book should have been the first book I picked up when I was staging my return, as it is the first beginner level programming book to hold my interest, and one which enables the user to work with first class multimedia applications while still coding at the beginner level. Data visualization has really taken off, and Casey Reas and Ben Fry's Processing language is a beautiful abstraction on top of Java for creating rich media, generative art, and visualizations.
I've built a small coding library of 75-100 retained books from the 400+ I bought from Amazon in the past 10 months, and this is absolutely the first book I should have read - without a doubt. Processing, the language, is an absolutely wonderful platform for learning to program - and I wish I could say that I first learned to program using this book and Processing.
If you are curious about learning how to program, "Learning Processing" gives you a much more interesting set of tools to work with for learning the basics - I think this will lead to continued interest in some who might otherwise give up early.
I have (but have not read cover to cover) the other Processing related books - "Processing" by Reas and Fry, "Processing" by Ira Greenberg, and "Visualizing Data" by Fry - and I think the reason I haven't completed them is because they are intermediate level programming books, and will make more sense to read now, having completed "Learning Processing."
Finally, I think it's important to mention that I have noticed that it is increasingly obvious when books are written by educators, as opposed to professional coders. There is a certain command of the readers attention span that only teachers/educators can harness, and this is no exception.
I highly recommend this book, which perhaps, could have been titled more aptly "Learning to Program via Processing," but which was a fabulous read nonetheless!
When I got a look at the Shiffman text, I got excited about processing again. I used other material to supplement in areas such as number systems, Von Newmann architecture, and the rest. I introduced Processing about 1/3 of the way through the class and students picked it up very quickly using the text. We went through about 11 chapters in about 8 weeks, and students developed quite a few cool interactive and graphical apps with loops, conditionals, arrays, File I/O and even a few objects! And the best part is that they enjoyed it!
I gave students a 'Course Feedback Survey' at the end where they rated aspects on a scale of 1-10 (1 = strongly disagree, 10 = totally agree). They gave the question "The textbook did a great job of explaining the material" an average of 9 out of 10.
I am adapting the course to teach it fully-online next Fall, and I'm excited about using the Shiffman text again. I was able to contact the author who provided additional support for me to work up some decent PPT slides to use for the class.
The book goes well beyond what I am using it for, and introduces quite a few topics that I have not reviewed or used (yet). It has a good index, is sprinkled with graphic diagrams, and has excellent supplements online (example code and such).
I am also expecting great things from the students that used this book in their next programming class (standard CS1 with Java). I might even use some of the more advanced examples for my CS1 class too!
Congrats Daniel on a job well done!
I have both Shiffman's and Casey Reas' book (last year), and I'm starting Shiffman's book. Casey's book is for intermediates. I would even recommend this book to high school students who are interested in programming, however, most high school students are professional programmers already (look at the kids that work on Facebook).