- Tapa blanda: 352 páginas
- Editor: Orbit (7 de agosto de 2008)
- Idioma: Inglés
- ISBN-10: 1841496766
- ISBN-13: 978-1841496764
- Valoración media de los clientes: 1 opinión de cliente
- Clasificación en los más vendidos de Amazon: nº119.802 en Libros en idiomas extranjeros (Ver el Top 100 en Libros en idiomas extranjeros)
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Mass Effect: Ascension (Inglés) Tapa blanda – 7 ago 2008
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|EUR 26,47||EUR 28,17|
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Reseña del editor
Location: Our galaxy, at a time set far in our future ...
Every 50,000 years, a race of machines returns to harvest the galaxy's organic life forms. In the first MASS EFFECT game, it is the year 2183, and the machines are about to return once again.
This book will be a bridging novel set between the first and second MASS EFFECT games.
Biografía del autor
Drew Karpyshyn is a writer/designer for games company, Bioware, and is one of the lead writers on the Mass Effect videogame. He lives in Alberta, Canada.
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I liked this book far more than I expected I would. I figured that it would simply be a recap of what I already know of the Mass Effect Universe from the games. I was pleasantly surprised to find that not only is this story totally original, but it is a fitting prequel featuring our beloved Anderson and the most hated Saren.
Shepard's right. Humanity is ready to do its part. United with the rest of the Council, we have the strength to overcome any obstacle. When the Reapers come, we must stand side by side. We must fight against them as one. And together we can drive them back into dark space! ~ Captain David Anderson
Revelation is a prequel to the ME we all know from the games and gives a great deal of insight into David Anderson. We learn what kind of man he was when he was younger and what motivated him. Additionally, this story answers questions that arise when playing the ME games such as:
1. What is that connection between Anderson and Kahlee Sanders (Grissom Academy) really all about?
2. What really went down between Anderson and Saren?
3. Was Saren always a racist freak? And why? How'd he become that way?
4. How did Anderson get chosen as a potential Spector and exactly what happened to nix that opportunity for him?
"Grissom chose to remain completely fair and unbiased: he told every single one of them to go to hell." ~ Drew Karpyshyn, Mass Effect: Revelation
I read The Chronicles of Riddick a few months ago and while I liked the story (mostly due to the fact that I already like the movie despite the blatant plot issues - I know, I know) it was merely a retelling of movie, blow for blow and featured nothing truly original. I expected Revelations to be essentially the same. I was wrong. In addition, this was a fast paced, cleanly and smartly written book that I would recommend to anyone who likes action, thrillers, and mystery mixed in with the sci-fi space opera.
"the Sanctuary was reserved for the rich and elite--those with fortunes, not soldiers of fortune." ~ Drew Karpyshyn, Mass Effect: Revelation
I'm unable to say with certainly however, if this book would have the same sense of ah-ha! familiarity for someone not well acquainted with the ME Universe. I would lean toward the idea that, yes, someone not in the know about ME could read this and still experience the full effect and enjoyment but there is a sense of lingering doubt in that regard. Each time an alien race was mentioned: Batarian, Geth, Salarian, Krogan... I didn't require the detailed explanation to "see" them in my mind. That said, the author does an awesome job of describing without over burdening the reader.
Whether or not this confusion was deliberate on the part of the game designers (perhaps a way to involve the player in the confusion of Sheperd as he is resurrected?), Mass Effect: Ascension helps the ME1 player begin ME2 with a better understanding of the implications of working for Cerberus. Details concerning Cerberus' relationship with the Quarians will prime the player for understanding reactions of great characters from ME1 such as Tali. Other details concerning locales and areas of the galaxy will add imagination depth to the Omega Nebula (station, whatever it's called) that will help the player "see" and enjoy more out of these areas of the game. And, if you're a Quarian fan like me, it's fun to get additional details concerning their culture and even catch the sly references to relatives of Tali you meet in the novel.
"Meet in the novel." Really interesting to compare the experiences of reading RPG-derived fiction and playing RPG games. Sort of like the difference between reading an opera libretto and going to see an opera: reading the fiction makes you realize how thin and insubstantial character development in these games really is; but somehow the interactive experience compensates completely for that and I, and clearly many others, can become deeply engaged with what's going on. Would love to see someone explore the psychology of all this more deeply.
Anyway, enough prattle. Useful book for unimaginative people like myself who can't fill in the universe on their own and might need a little help. And/or people who find the Cerberus angle deeply confusing at first.