Milton Bradley Avalon Hill / Wizards of the Coast 22193 Diplomacy - Juego de mesa sobre estrategia militar (edición inglesa)
- 2-7 juego jugador
- 360 minutos para jugar
- El clásico juego de intriga , confianza y traición
- Juego de mesa de estrategia
- Tema político europeo
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Descripción del producto
Esta nueva edición de Diplomacy conmemora los 50 años de este juego de tablero desde su primera edición. En este juego cada participante encarna una nación europea del 1900 que lucha por la dominación del continente. Cada jugador dirige el destino de una de las siete potencias europeas mediante alianzas internacionales, cuidadosamente planificadas, con otros jugadores y con el objetivo de ganar el control de Europa. Un clásico juego de conquista, faroleo y negociación.
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The classic version uses blocks of different colors to represent the armies and fleets of different countries and it is easy to distinguish one country's units from another's. However, with the cardboard pieces in this version, the pieces look much the same (I have a slight degree of color blindness). I plan to use multicolored blocks and multicolored "popsicle sticks" (cut into thirds) I purchased from a hobby store to use instead of the cardboard pieces; I'll still have to paint some of those white. Multicolored stickers for the cardboard pieces would be an easier solution.
(Well, mostly. The reason for the lost star is that the game comes with flat, square cardboard pieces for your fleet and army units. They look so cheap I decided to not even use them, and bought my own set of differently-colored plastic game pieces (ships and cannons) from Amazon to use with the game; it adds tremendously to the feel when playing. That they wouldn't provide quality game pieces for an extra $10-$15 is a little disappointing--good, quality games typically cost more than the $25 price point Wizards of the Coast was apparently trying to hit. Still worth it, just worth noting that if you want a real wargame feel, you might prefer your own pieces.)
One of the most in depth games I have ever played.
Takes hours and hours. (A positive for me)
Can play by mail or play by email.
Simple rules but deep strategy.
Takes hours and hours. Honestly, I've never seen a game take less than 5 or 6 hours... Some people won't like that.
Component quality is so-so. The map is beautiful, but the pieces are cardboard... Honestly, I would much prefer wooden blocks or metal pieces. Plastic would be acceptable as well. (I recommend getting wooden blocks from a craft store and painting them to give the game a touch more class)
You need the right play group. This game is at it's best as a 7 player game, and people who are faint of heart will not like this game. It's very backstabby.
ABSOLUTELY NOT FOR KIDS. It says 12 and up... That's waaaay too young. I say 16+
In conclusion: Do research before you buy it. See if it's a game you would be interested in. If you can handle long games of political intrigue... This game is for you, if not, don't get it.
Diplomacy is an excellent game where the name really does get at the essence of the product.
Players take the role of head of state for countries during the Great Powers period.
Through hook and by crook they connive, wheel, deal, and renege on agreements in order to capture territories and capitols.
It is not a matter of whether you will betray the other players, it is only a matter of which turn.
The rules are amazingly simple, and there is no chance involved.
For those of you with a mind towards stealth and subversion, this is the perfect strategy game.