- Plataforma: Nintendo Wii
- Clasificación ESRB: Para todos los públicos
- Media: Videojuegos
- Cantidad producto: 1
Wii MANDO NUNCHAKU
|Precio recomendado:||EUR 19,99|
|Ahorras:||EUR 5,96 (30%)|
|Precio final del producto|
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El Nunchako se conecta al puerto de expansión que tiene el mando principal de Wii por cable, añade nuevos botones: C y Z, y un joystick analógico para juegos que necesiten de un control más complejo.
Como el mando de Wii, el accesorio Nunchako también incluye un sensor de movimiento de 6 ejes que se puede utilizar de múltiples formas dependiento del juego. Puede ser un escudo en un juego de lucha con espadas, un puño en un juego de boxeo, una manivela… Pueden conectarse 4 mandos de Wii con su Nunchako correspondiente al tiempo.
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The nunchuck is not the main controller unit for the Wii. The Wii primarily uses the Wii Remote, shaped like a TV remote, for its functionality. The Nunchuck is for use in the "other hand" (i.e. your left hand if you're right handed) just for a few games. It plus into the bottom end of the Wii Remote with a cable that's about 2 1/2 feet long. Most of the time, you leave it unplugged and sitting by the console.
For example, in the sports pack that comes with the Wii, only one of the five games uses the nunchuck. This is the boxing game. You use the nunchuck to hit with your off hand, just as you use the Wii remote to punch and jab with your primary hand.
The nunchuck has the same motion sensing technology as the Wii remote does, so that you can move your hand around and the game knows what you are doing. The buttons are much simpler - there is a Z big trigger button, a smaller C trigger button above it, and then a joystick up on top. For some games, no buttons are used at all.
The cable length is designed so you don't trip yourself with it :) It's long enough that if you held your hands apart, you could easily ride even a wide-handled bike. It's not long enough that you could put both arms straight out to the left and right, though. I've never had any problems with the cable length hindering me. None of the games require you to have your hands far apart. In boxing, for example, your hands are always near each other and there's plenty of cable length even when you're jabbing.
The nunchuck doesn't need its own power - it plugs into the Wii remote controller when it's in use. So there's no worry about charging up or batteries.
I would definitely have at least one functional nunchuck for my Wii, and if you're really into multiplayer two-handed games like boxing matches, then having two would be important. However, for most gamers, one will probably suffice!
1) There was cellophane tape on the unit itself. And after removing it, there is still some sticky residue and caused a lot of irritation.
2) The most significant issue, is that the joystick was sticky as well. It's hard to move it, and it's take about half a second to come back to the center position. The original nunchuck that comes with the system moves so smoothly. And the material for the joystick is different. more plastic feel compare with more rubbery feel of the original.
3) the whole nunchuck is poorly made. the connector seems to be really poorly made.
I did some googling and found out that this matches description of the fake nunchucks sold in ebay. that cost like 5 bucks. I paid [...] bucks for this.
This is from Amazon and i am extremely disappointed and shocked as Amazon actually sold fake stuff to me. Buyers please BEWARE!!!
needless to say i returned mine straight away.
How would one play a game like The Legend of Zelda: Twilight Princess without a Nunchuk? How would you control your character and swing your sword? Would you simply use the + control pad (on top of the Wii Remote) to move your character, and when you get some action, start swinging? How would you move around while in combat? Why am I asking so many questions?
This is where the the Nunchuk adds depth and variety to games like Zelda. The Nunchuk has two buttons (Z and C) and an Analog Stick. In Zelda, the Analog Stick is used for character movement, the Z button is for aiming, and the C button is used to look around. Some games use them (Zelda, Metroid Prime 3 etc.) and some don't (Boxing in Wii Sports... I think that's it). But the most innovative feature of the Nunchuk isn't ON the Nunchuck, but rather IN it.
It has a built-in accelerometer, which in human terms, means that it shares some of the motion-sensing abilities with the Wii Remote. What kind of motion-sensiing abilites you may ask? I'll give some examples.
When you shake the Nunchuk in Zelda, you do a spin-attack. When you "punch" with it in Boxing (included in Wii Sports), you punch the character you are fighting against. It may not have the pointing abilites of the Wii Remote, but it shares the core motion-sensing abilites, which it also shares with products like the iPhone and SIXAXIS PS3 controller.
To summarize, the Nunchuk attachment isn't only a cool add-on for the Wii Remote, but it is a neccessary add-on for the Wii Remote. It will set you back around $20, but it is better to buy it now than hear your kids endlessly nag you about it. They are very durable, very innovative, and very fun.