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THQ Warhammer 40k Space Marine, PC - Juego (PC)

Plataforma : Windows 7, Windows Vista, Windows XP

Precio: EUR 8,24
Precio final del producto
Sólo queda(n) 1 en stock.
Vendido y enviado por 1stvideo-es.
  • Game rating: M (Maduro)
  • Modo multijugador
Nuevos: 3 desde EUR 8,24

Información sobre el juego

Descripción del producto

Otras características:
Clasificación PEGI: 18
Editor: THQ
Explorador: Relic Entertainment
Fecha de lanzamiento: 06.09.2011
Género: Acción
Modo multijugador: Si
Plataforma: PC
Rango ESRB: M (Maduro)
Tipo de modo multijugador: en línea

Detalles del producto

Preguntas y respuestas de los clientes

Opiniones de clientes

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Opiniones de clientes más útiles en (beta) 3.8 de un máximo de 5 estrellas 163 opiniones
38 de 40 personas piensan que la opinión es útil
4.0 de un máximo de 5 estrellas Good game, good start 7 de septiembre de 2011
Por Rick M - Publicado en
The game is fun. Just how long does the fun last? Depends on each particular person.

The Story (3.5/5)
It's a standard 40K story. There is only war, high risks, threats to the Imperium. Relic uses the known enemies of the Imperium, so there are no big surprises, or great twists. It's enjoyable, light, easy to follow. But certainly not a masterpiece. You know your objectives, you know what's at stake. I found that the servo-skulls recordings were quite nice, a welcome addition. It gives you background from the invasion prior to your arrival, and the desperation of survival.

The Graphics (5/5)
Beautiful. Relic's experience with the 40K license gives them a spectacular understanding of how to emulate the feeling of the 40K universe. There's a lot of detail throughout the war-torn Forge World, from visual treats like the Adeptus Mechanicus sigils, the detail on the Orks, the Purity Seals on your Power Armour... it's all great. The texture quality might not be the best, but that's me nitpicking.

The Sound (4/5)
The voice-acting is okay, sort of what I expected from Ultramarines. They are not passionate, and you can almost feel the holier-than-thou attitude. The regular human acting was actually a good surprise; I think they both captured the awe at seeing an Adeptus Astartes, and the tiredness of fighting against a brutal enemy. The Orks, on the other hand... they could have been better. More Ork-ish, I guess. Also, the bolter did not sound as powerful as I would've liked. It's good, but nothing spectacular. The soundtrack is pretty good, a great touch. I half-expected to hear the Ultramarine chants of previous games, though.

The Game (4/5)
You see an Ork, you kill an Ork. That's pretty much all you need to know. Throughout the campaign, you've given an arsenal of melee and ranged weapons. Each has their use, and none are completely overshadowed by another. Sure, you might enjoy the devastation of the meltagun, but you should use the strengths of each. Is combat repetitive? Yes. Is it fun? Yes. Everyone will have an opinion on whether wading through waves of Orks is eventually boring, but there is enough variety to just have fun with it. There are tough places, but not impossible. You've your armour, and your health. Armour regenerates after a short time, and health is recovered by performing Execution maneouvers. These maneovers are visceral, but you're not immortal during the animation: you might be killed while performing one. Also, there are about 3 or 4 different animations for each melee weapon, so it might bet boring to see them over and over again.
No, there is not a cover button. You should not need it. The controls are responsive, and quick enough to get out of the way of a barrage of either bullets, or rockets, or a crazed Nob that feels you're a head taller than you should be. The switch between ranged and melee is impressive, and you can quickly respond to any situation. Movement is as solid as it should be, considering you're practically a walking tank. You are a Space Marine, but you are not invincible. You should be smart enough to plan your battles, not just charge recklessly and complain that you died. Know your strengths, your weapons, and you will be successful.
At times, it feels like an old-school beat-em-up. At others, a third-person shooter. Overall, the campaign should take about 8, 9 hours. There's probably not much incentive to replay it, since there are no branching paths. You might enjoy using other weapons or such, or trying a harder difficulty.

Multiplayer (5/5)
A blast. Pretty standard, but well done. The classes are mostly balanced, the perks are interesting, the levels rewarding. Customization is a bit less impressive than I thought, but it's still quite good. The matches are quick, furious, and in my experience, not a trace of lag. There are minor grievances with the matchmaking, but you'll get over it quickly. This would be the main reason to come back to the game, specially if Relic keeps giving us reasons to come back. The co-op multiplayer aspect is supposed to come in 30 days, so that's something to look forward to. All in all, it's great fun.

The Bottom Line:
If your thinking this is the game that will replace all games, you're probably going to be disappointed. It's a good game, but not excellent. The campaign is fun, but short. The combat is good, but can get repetitive for some. The story's solid, but not spectacular. If multiplayer's not your thing, you're better off renting the game. A solid addition to the 40K game line.
5.0 de un máximo de 5 estrellas Five Stars 26 de octubre de 2016
Por Matthew G. - Publicado en
Compra verificada
There's heresy then there's not. 10/10 burn the heretics!
4.0 de un máximo de 5 estrellas Four Stars 29 de junio de 2016
Por Loosearrow - Publicado en
Compra verificada
Fun and mindless entertainment.
5.0 de un máximo de 5 estrellas Five Stars 15 de junio de 2016
Por michael s dewitt - Publicado en
Compra verificada
I loved. It thank you amazon
22 de 24 personas piensan que la opinión es útil
5.0 de un máximo de 5 estrellas Simplified Gears + Great Characters + Solid Execution 23 de septiembre de 2011
Por Riyad Kalla - Publicado en
Compra verificada
Space Marine is an interesting animal... for all intents and purposes it SEEMS like it would be a silly rental game that you knock out in a few hours and never touch again, but because of the sheer talent of the development company behind it, it isn't. It is much more enjoyable.

I know nothing about the lore behind Warhammer 40k and was worried this game would give me so little context that I would be lost, fortunately there is enough story telling that you pretty much understand what you are (a badass) and what you are doing (being badass) and why you are doing it (for the emperor!). Titus (you, the main character) is Marcus Fenix if you sent him to Oxford, made him in his 40s and classed him up to the point that he demands respect and admiration from everyone around him.

The story itself is straight forward, one of the alliance manufacturing planets (I guess everyone in the universe just makes war implements and constantly fights) is being attacked by orcs and you are dropped in to secure the most valuable war machines.

But then there is a twist and things go sideways... I loved the twist, the character design was brilliant.

Had this exact same game been given to any other development studio that was more junior and maybe had sloppier controls or poorer looking graphics and design effects, it would have scored a 5 out of 10, it is honestly just from sheer solidness of execution that this game ends up being fun and feeling great. A testament to skilled work I think.

Space Marine is a great "play for 15 mins" kind of game or sit down and play for hours. It is gory, controls are easy to use, sound effects are great and punchy and checkpoints reasonable.

On Easy, you can almost always get into a group of orcs and slaughter them with no concern for your life. You WILL encounter some situations towards the end (even on Easy) where you need to slow down and use some strategy or die and retry once or twice... so if you just want an action packed arcade experience, play on Easy. If you demand that there be more of a challenge and you want to use the perfect move combos to survive even if that means dying and retrying sometimes, go ahead and try a harder setting.

An example, if you are the type to play God of War on something harder (Norm, Hard) then try that here.

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